Friday, January 23, 2009

Glyph of Ghostcrawler

As usual - a knee jerk reaction to something that should have been picked up a long time ago.

Glyph of Holy Light nerfed

No thought put into the "nerf", just a typical response to "QQ" - even an attempt to say otherwise. I've avoided the "we hate Ghostcrawler" bandwagon for a long time but he's gone one too far now. I doubt his committment to providing balance to this game in all aspects now.

Why nerf the range to something less than was originally intended. As was feared - it was nerfed harder as a result of the buff.

I really am dumbfounded they would make a change like this when the solution is simple. Base the splash heal off the effective heal. How hard is the concept to grasp. 8 yards is just as gimp as 5 yards. 10 yards makes is effective and reasonable - as was originally intended to be the range. 20 yards, as I said previously - was too much.

4 comments:

Shadecast said...

Rather than worry about holy, just respec ret like everyone else IMO ;)

Mitch said...

Hi shade.

Ret is incredibly boring. It quite literally is a faceroll. How people can play it on end is beyond me.

CS, Judge, CS, Judge etc

Chuck in a consecrate and divine storm here and there.

Anonymous said...

Holy is fine.

Why bother nerd-raging over such minor shit.

Mitch said...

Why bother commenting at all if you're just going regard it as nerd raging?

It's a blog where I offer my opinion and thoughts on things.

By your logic we should just sit and cop everything.

Yes I know - it's JUST a game.